Post by 2-042 Monitor Iridescent Logic on Sept 19, 2010 15:12:29 GMT -5
2-042 Monitor Iridescent Logic
Vehicle Mounted Weapons:
120mm High-Velocity Gun
The 120mm High-Velocity Gun is an anti-tank weapon firing High-Explosive Anti-Tank shells at extremely high velocity, the kinetic force adding to the explosive firepower of the shell. It is the main armament of the Grizzly main battle tank, which carries two of these weapons. It is more powerful than the standard 90mm High Velocity Cannon equipped on the standard Scorpion tank.
Class-2 Guided Munition Launch System
The Class-2 Guided Munition Launch System is a United Nations Space Command aerial vehicle-mounted weapon system.
The Hornet is equipped with two of these weapons, and each weapon system is believed to encompass a lock-on targeting missile launcher and a tri-barreled chain gun. It can be customized to fire armor-piercing missiles at a very high rate, or also fire high explosive missiles similar to a Banshee's Fuel Rod bomb. The missiles have a limited homing ability on enemy vehicles and explode after a certain amount of time being in the air.
GUA-23/AW/Linkless Feed Autocannon
The GUA-23/AW/Linkless Feed Autocannon is a weapon in service within the UNSC Marine Corps, mounted on Hawk VTOL gunships, capable of engaging a number of enemy units of various types, ranging from infantry, to armored vehicles, to aircraft. The Autocannons are also mounted on Vulture heavy gunships, which use a 30mm round that is heavier than the Hawk's ammunition. The GUA-23 Autocannon must uses a 15mm or higher caliber round to be considered an autocannon. Hence, the GUA-23 on the Vulture is a 30mm cannon.
KG Mk 34 Antipersonnel Flame Mortar Launcher
The KG Mk 34 Antipersonnel Flame Mortar Launcher is an attachable weapon upgrade to a standard UNSC prefabricated base turret. The flame mortar adds a bonus Anti-infantry attack to the turret and possess heavy stopping power to stun hostile infantry.
When in range, the mortar launcher shoots a ball of fire onto assaulting infantry. When it makes contact, the fireball bursts into flame and causes a small amount of splash.
LRG Rail Gun
The LRG Rail Gun is a combined anti-vehicle/anti-structure weapon system mounted on the SP42 Cobra self-propelled artillery vehicle, designed for engaging enemy armored vehicles and structures, using a pair of combining railguns. The individual railguns are also able to be mounted on a UNSC prefabricated base turret for use as a static defensive measure.
The LRG Rail Gun is one of a few weapons of its kind in service. Most known UNSC weapons that use electromagnetism to fire solid projectiles, such as the MAC or the M68 Gauss Cannon, are coilguns which operate using completely different principles.
The most unique aspect of the LRG Rail Gun was that it featured two separate firing modes, each performing completely separate roles and duties. At its most basic stage, it used two 16 Megajoule railguns to fire 50mm armor piercing shells, with significant penetration capabilities, designed for engaging Covenant armored vehicles. Each railgun has a slow rate of fire, and requires alternating fire - the energy required to fire both railguns together is well beyond what the Cobra is capable of producing by itself. This alternating also improves the weapon's rate of fire, keeping up a more consistent output, with superior penetration to the 90mm High Velocity Cannon used by the M808B Scorpion MBT. Further, these two railguns can be retracted into the Cobra to allow the deployment of the larger 80 Megajoule railgun. This stronger weapon fires a 105mm high explosive shell at significant range, filling a more conventional artillery role. This second mode of firing requires more stability than a mobile vehicle could provide, forcing the Cobra to deploy support stands and braces to keep it stable, but allows extreme long range fire, effective against vehicles and enemy structures. A single shell to penetrate through a target and hit a second behind it.
M202 XP Machine Gun
The M202 XP Machine Gun is a type of machine gun. It is used in automated stationary gun turrets. They were obsolete as of 2541, and used only in the training of the Spartan-IIIs. They fire Stun Rounds for training and can fire bullets if needed.
The automated stationary gun used in the training of Spartan-IIIs has a minimum angle of fire; a person can stay out of the cone of fire to avoid getting shot. Their tracking speed is limited, as the Spartan-III's were able to stay well ahead of its line of fire. They are secured to a platform by securing bolts. On the platform, the gun is hooked up by wires to: a radar array that uses radar to target, a power supply that powers the turret, and an automated fire control. They can also be disassembled and be used manually, like a normal gun. For example, this was done in the Spartan-III's training to combat the trainers with more than their bare hands.
The UNSC also had M202s mounted in automated base defense turrets during 2531. The platforms had three M202XP MGs mounted, and they were more sophisticated than those used in the training of Spartan-IIIs, allowing for a larger field of fire.
M247T Medium Machine Gun
The M247T Medium Machine Gun, formally known as the Machine Gun, Caliber 7.62 mm, M247, is a variant of the M247 General Purpose Machine Gun that is outfitted on the M808B Main Battle Tank as either a coaxial-mounted or pintle-mounted anti-infantry weapon. It was also installed on the Grizzly tanks.
M41 Light Anti-Aircraft Gun
The M41 Light Anti-Aircraft Gun, nicknamed the "Vulcan", is a United Nations Space Command Defense Force vehicle-mounted machine gun. It is used as the primary armament on the standard M12 Light Reconnaissance Vehicle.
The M41 LAAG is the standard weaponry of the M12 Warthog LRV, although similar on the M312 Elephant HRVs, the Elephants fire rate is slightly more powerful. It is a triple-barreled, electric-powered, linkless, belt-fed weapon. It fires 450 to 550 12.7x99mm armor penetrating rounds per minute. Turret traverse rate is 100 degrees per second and weapon elevation rate is 60 degrees per second. Recoil from sustained fire is prodigious and negatively impacts accuracy at long range. It also works quite well for taking out Banshees and other lightly-armored vehicles.
As stated above, the M41 uses 12.7x99mm rounds, also known as the .50 BMG round, or .50 caliber. The name BMG comes from the 20th-century M2 Browning Machine Gun the cartridge was designed for. It is well known for its legendary stopping power. It is normally considered an anti-materiel round, as it can take out both light armor and infantry at great range. The bullet is even capable of stopping a car dead in its tracks, shooting a round right through its engine block.
The 12.7x99mm rounds is capable of exerting upwards of five times as much damage as the 7.62x51mm rounds used in the MA5 series of assault rifles, and the M41 is a relatively accurate example of its power compared to the smaller 7.62mm round. This was only evident in Halo: Combat Evolved, as damage per-hit in Halo 2 was dramatically less powerful. To balance this out, the rate of fire on the M41 was increased to roughly 900 rounds per-minute, and accuracy was increased significantly from the Halo: Combat Evolved version.
M512 Smooth Bore High Velocity Cannon
The M512 90mm Smooth Bore High Velocity Cannon is a United Nations Space Command armament that is mounted on the M808B Main Battle Tank.
The M512 90mm SBHVC is the primary weapon of the M808B Main Battle Tank, and is mounted on the rear of the tank's chassis. The weapon's design remains for the most part unchanged from 20th century tanks, the 90mm cannon is mounted in a fully traversing turret weapon mount, this allows the cannon to rotate 360 degrees and to move -10 to approximately +60 traverse. A gyroscope is used to stabilize the cannon, allowing it to be effectively aimed and fired at the "short halt" or on the move.
The 90mm High Velocity Cannon is fitted with insulating thermal jackets to reduce gun-barrel warping caused by uneven thermal expansion. Unlike modern tanks however, the 90mm Cannon is mounted on the aft section of the Scorpion's chassis and contains no crew compartment as the loading is done autonomously and the targeting and firing is done electronically from the crew compartment.
The M512 uses a wide variety of 90mm ammunition, however the most commonly employed is the 90mm tungsten Armor Piercing Ballistic Capped Round. This type of round sacrifices armor penetration for larger amounts high explosive filler, this round is accelerated at a high velocity and can strike a target at extremely long ranges. Another type of ammunition employed is the S1 Canister Shell, the S1 Canister provides Scorpion equipped tanks with destructive capabilities without the use of traditional high explosives. The Canister round is lethal against enemy infantry when machine guns or other weaponry cannot be used effectively. The S1 is also effective at breaching walls and damaging structures or other vehicles.
The M512 can effectively destroy any light vehicle with only one shot, the cannon has very little recoil and may be attributed to an added muzzle brake or its design, even heavy vehicles like the Covenant Type-25 Assault Gun Carriage can only withstand three rounds before being destroyed. Because of its high area-of-effect and high velocity it is a very useful anti infantry weapon as well, able to kill even the toughest infantry like the Hunter in just one shot. One shot from a 90mm Cannon is also very effective at destroying walls or structures if enough shots are fired at it.
The M512 is unable to fire on anything too close to the cannon, or the Scorpion's chassis, as the cannon cannot traverse that close. The cannons high area-of-effect means that precision kills are next to impossible - friendly infantry or vehicles near the target are likely to feel the force of the blast as much as the intended target. The 90mm cannon must be reloaded after every shot and takes between three to four seconds, the time it takes for the cannon to reload may give the enemy enough time to react against the tank; and the smoke trail the round leaves behind when fired, compromises the tanks location making it easy for enemy anti-armor personnel to locate the Scorpion.
M638 Autocannon
The M638 Autocannon is employed in both anti-personnel and anti-armor roles, and is exclusively mounted as a chin gun on the UH-144 Falcon. It fires explosive rounds that can injure targets close to the impact area. It is effective against both infantry targets and stationary gun emplacements like the Shade turret, and even allows the Falcon to hold its own against multiple Banshees. Sustained fire from an M638 is capable of destroying Phantom dropships.
M68 Asynchronous Linear-Induction Motor
The M68 Asynchronous Linear-Induction Motor, more commonly known as the M68 Gauss Cannon, is a weapon that fires hyper-velocity, high-density projectiles similar to those of a Magnetic Accelerator Cannon, except on a much smaller scale. It can be mounted on a stationary stand, or on the rear of the M12G1 Warthog LAAV.
The M68 ALIM uses an asynchronous linear-induction motor to produce a bipolar magnetic field capable of launching a 25x130mm projectile at an incredible speed of just under Mach 40, or approximately 13.7km per second. The great velocity of the projectile is the key to the stopping power and performance of the Gauss cannon, giving it exceptional armor penetration.
The M68 ALIM is applied primarily in an anti-vehicle capacity by UNSCDF ground forces, though it can be used to devastating effect against infantry. It is often seen mounted on the Warthog in the same manner as the M41 LAAG, and while it does not possess the LAAG's extreme rate of fire, it displays near-pinpoint accuracy and overwhelming firepower, usually killing infantry targets with a single shot, and heavily damaging those in the immediate vicinity of where the round impacts. Its intended usage is similar to that of a 102mm SC-HE Rocket Turret, though the rocket turret does not possess the all-around utility and adaptability of the M68 ALIM.
The M68 is an extremely accurate weapon, useful against against most enemy units. It has proven to be devastating against light-armored vehicles, it can take out a Ghost or a Banshee in one or two shots (depending on shot placement). The weapon is rather effective against Wraiths as well, provided the driver can out-flank the Wraith and fire upon its unprotected backside before it brings its plasma mortar to bear. The M68 is also very deadly if used against infantry, however users should aim at the most dangerous units like Sangheili, Jiralhanae and Mgalekgolo in order to make full use of the weapon.
The M68 has few disadvantages, mainly the weapon's slow fire rate. It is also quite difficult to use at long ranges, especially when shooting at moving targets.
The Gauss Cannon can also cause permanent hearing damage when fired within 20 meters of unprotected infantry.
M79 Multiple Launch Rocket System
The M79 Multiple Launch Rocket System is a missile launcher mounted on the M12R Light Anti-Armor Vehicle.
The M79 MLRS fires six missiles per volley, and can lock on to aircraft such as Banshees and Falcons.
MG460 Automatic Grenade Launcher
The MG460 Automatic Grenade Launcher, MG460 AGL for short, is a vehicle-mounted UNSC grenade launcher found mounted on the UH-144 Falcon. It appears in place of the Falcon's usual fuselage-mounted machine guns. It is semi-automatic, as opposed to the M319's single-shot break-action. As with the M319, the user can hold down the trigger to delay detonation, and release the trigger to detonate the grenade manually. Just as with the M319, detonating the grenade manually will trigger an EMP burst.
The weapon has an electronic counter on the side of the weapon, which goes from 'READY' to 'IN AIR' when launched, and displays 'BOOM' when it detonates.
X23 NNEMP Cannon
The X23 NNEMP Cannon is a weapon in service with the UNSC Marine Corps. Gremlin support vehicles are equipped with one of these turrets for anti-armor combat. Its special EMP ability is entirely ineffective against infantry.
XM511 Heavy Grenade Launcher
The XM511 Heavy Grenade Launcher is a weapon mounted onto the MAAT-9 Wolverine anti-aircraft vehicles for use as a secondary weapon to defend it against ground attacks by infantry or vehicles.
Unnamed UNSC anti-aircraft turret
The Unnamed UNSC anti-aircraft turret is a UNSC weapons emplacement.
Multiple such turrets were placed around ONI Sword Base on Reach. One such turret was located at Airview Base. These turrets were also seen defending the Sabre Program Launch/Research Range from Seraphs and Spirits, capable of taking them out effectively.
Unnamed UNSC missile battery
The Unnamed UNSC missile battery is a surface-to-air missile battery used by the UNSC Army. Two such batteries were used to cripple a Covenant corvette holding station over New Alexandria, thus allowing three civilian transports to escape the city. These batteries fire powerful warheads as they are capable of puncturing a Covenant vessel's hull.
Each battery can hold up to three missiles.